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- 7th Saga Cheats
- 7th Saga Game Genie Codes
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- 7th Saga Game Genie Codes
The 7th Saga | |
---|---|
Developer(s) | Produce! |
Publisher(s) | Enix |
Director(s) | Shinji Imada |
Producer(s) | Kouji Mitsumori Shigeki Maruyama |
Designer(s) | Toshiyuki Suzuki |
Programmer(s) | Takeo Sumita |
Artist(s) | Jun Kusaka |
Writer(s) | Mieko Fukui |
Composer(s) | Norihiko Yamanuki |
Platform(s) | Super Nintendo Entertainment System |
Release |
|
Genre(s) | Role-playing game |
Mode(s) | Single-player |
The 7th Saga[a] is a turn-basedrole-playing video game developed by Produce! and published by Enix for the Super Nintendo Entertainment System in 1993.[2]
Gameplay[edit]
The 7th Saga received moderately positive reviews. Nightrunner of GamePro applauded the game's graphics, animation, music, sound effects, and non-linearity of the plot, and stated 'the game's multiple characters and variable plot are innovative in many ways,' but opined that 'the frequent, simplistic combat does not live up to the rest of the game,' and 'the unrelenting combat and convoluted.
The player chooses one of seven playable characters, all of whom separately embark on a quest to locate seven magical runes.[3] As the player progresses through the game from one town to the next, they encounter the other six characters on multiple occasions. The player may partner with one of the other playable characters to fight as a team, and they may also fight against other playable characters for the runes.
Game: Cheats List: Updated on: 3 Ninjas: Kick Back: Cheat Codes, Game Genie Codes: 2002-06-20: 4th Super Robot Wars Scramble: Guides: 2002-03-16: 7th Saga: Game Genie. Sadly, the changing nature of gaming has seen a change in focus away from cheat codes and text-based game guides, and as such GameWinners.com has become less relevant over time. The GameWinners.com Community has also ceased operations after 17 years of memories formed, friendships forged, relationships cemented, and connections made. The 7th Saga walkthroughs on SuperCheats - 7th Saga Game Genie Cheats The 7th Saga is a role playing game for the Super Nintendo Entertainment System, known as Elnard (エルナード?) That guide will go into a lot of detail about how to setup and use the codes you find on these pages and some trouble shooting tips for those who need them. The 7th Saga Version 1.0 Game Genie Codes Super Nintendo - Content Finder - TH00: Intro TH01: Player Codes TH02: Human Fighter TH03: Dwarf TH04: Elf TH05: Alien TH06: Tetujin TH07: Human Mage TH08: Demon TH09: Misc. Codes - TH00 Intro - I am only here to submit Game Genie Codes in which around 95% I have found on my own. The 7th Saga – Game Genie Codes The following are known Game Genie Codes for The 7th Saga on Super Nintendo (SNES). Start With 297 Gold 4ABD-84AD DFBD-87DD Start With 62,708 Gold E0BD-84AD DFBD-87DD Start With 2000 Gold 2DBD-84AD D5BD-87DD Elf (Esuna) Codes Elf Has 50 HP 7411-8DAD Elf Has 100 HP 1011-8DAD Elf Has.
Notable unique innovations include the use of a crystal ball 'radar' in the game's HUD that allows players to see enemies approaching their character in dungeons and in the overworld. This means that combat is not totally random, as players may theoretically avoid enemies (although enemies are numerous and move extremely quickly and randomly, making combat difficult to avoid). The game also uses Mode 7graphic effects to create the transition between exploration screen and battle screen.
There are three modes of play: safe area, enemy-infested area, and in-battle. When the characters are in a safe area, usually in a city, they can walk around as long as they want. The player can talk to non-player characters, buy and sell items, search for hidden items, and rest at an inn. Also, the main character may duel other characters, or even convince one to assist in the search for the runes.
When the player is in an enemy-infested area, the Magic Crystal item in the top-left appears. That crystal shows the player in the center, and the relative locations of nearby enemies, cities, dungeons, and runes. If a white dot reaches the center, i.e. the location of the main characters, a battle will break out. The player must move around quickly while grabbing chests and finding the way, since the enemies are always getting closer.
7th Saga Cheats Game Genie Cheats
Battles in the game are turn-based. When the player character is in battle, the perspective shows the character and ally, if any, from behind looking at one to three enemies. Players then select an action and take turns with the enemy and ally. The player can attack, defend, cast a spell, use an item, or run. If the player wins, their characters get experience points, gold, and occasionally items. If they lose, half of their money will be gone. If the player loses to one of the other main characters, their rune(s) will be taken by that character. Gaining experience results in attaining levels which improve a character's skill. Buying better weapons and armor with the money improves a character's fighting ability.
The game is particularly known for its unforgiving difficulty due to balance changes made in its localization. Enemies were given much higher stats, and the player character's stat increases were reduced (the other playable characters retain the original stat increases, so they will always surpass the player character's level).
Story[edit]
The game takes place on a world called Ticondera. Five thousand years before the beginning of the story, a divine being named Saro defeated an evil entity named Gorsia with the power of seven runes. In the years since then, the runes have been scattered across the globe. Lemele (Remeer in the Japanese version), the son of Saro, was born 100 years before the beginning of the game, and became a hero when he defeated the demon Gariso. Now 100 years old, Lemele has become the benevolent and powerful ruler of the world.
The seven characters are recruited from various walks of life and corners of the globe by the elderly King Lemele. After 5 years of training at his palace, Lemele dispatches his seven apprentices in a quest for the seven runes. Each rune possesses a great power that can be used by the person who wields it. The one who collects all seven runes will become Lemele's heir. To find the runes, the king gives each character a Crystal Ball to assist them in their search.
Retrieving the runes means confronting the various powerful tyrants who have come to possess them, including wizards, kings, and dragons. The apprentices are also being hunted by a persistent bounty hunter named Pison (Python in the Japanese version), who has been hired by one of the apprentices to eliminate the rest (the identity of the 'traitor' apprentice is randomized with each new game).
After defeating a resurrected Gariso and collecting all seven runes, the player is confronted by Lemele, who reveals that he is actually Gorsia. Gorsia traveled to the present from 5,000 years in the past, killed Lemele and took his identity, then recruited the seven apprentices to locate the runes for him. The power each rune contains is actually a trapped portion of Gorsia's power. Gorsia destroys the runes, re-absorbs his lost power, and zaps the player with lightning, sending them to a strange, unfamiliar world which turns out to be Ticondera 5,000 years in the past.
After passing through several towns, the player eventually ends up in the technologically advanced city of Melenam, which was originally explored as ruins by the player early in the game. Melenam is revealed to be the origin of the Tetsujin robots, and the player witnesses the destruction of the city at the hands of a rogue super-Tetsujin created by the city's scientists for the purposes of fighting Gorsia.
The player eventually learns that although Saro had recently defeated Gorsia, Gorsia has returned from the future and fatally wounded Saro. Saro's disciples give the player the seven runes, which the player uses to seal Gorsia's powers and eventually defeat the evil being. The dying Gorsia kills the player in one last act of revenge, but 4,900 years later Saro reincarnates the player's soul as a young baby and Saro's son: none other than Lemele.
Characters[edit]
Characters in The 7th Saga run along a continuum from predominantly physical-oriented to predominantly magical-oriented. They are, in that order:
- Wilme Pelin: An alien with a fiery, lava-like spiked body. Arrogant and aggressive, he seems to want the runes for power and to prove his superiority. He is strong and has the highest HP of the seven, but suffers from a fixed set of equipment, and a low Magic rating causes his Fire magic to be quite impotent.
- LUX TIZER: A 5000-year-old robot created by a long extinct civilization called the Tetsujin. LUX is polite, logical, and inquisitive. He searches for the runes in the hopes that their power may help him unlock the secrets of the Tetsujin's origins. LUX is physically very powerful especially in defense, but has a limited selection of magic and equipments, although he is the only one that can use those spells. Among these are the only Laser and Thunder spells usable by a non-NPC character. Along with Esuna, LUX can never be the 'traitor' apprentice.
- Olvan Jaess: An extremely old dwarfwarrior, with a pleasant personality. He joins the search for the runes in the hopes that they can restore his youth. Statistically, he is similar to Kamil, but with more HP and Defense, and less MP and speed, and a few differences in equipment/spell selection.
- Kamil Dowonna: A human knight. The most average, well-rounded character, Kamil has access to a large selection of equipment and can cast both offensive and defensive magic. He wears blue armor and the instruction booklet says that he is best paired with a stronger ally.
- Lejes Rimul: A power-hungry demon. Sly, manipulative and unapologetically evil, Lejes wants the power of the runes in order to rule the world. Lejes equips very strong weapons and eventually learns every single attack spell (except the LUX-exclusive Laser and Thunder spells), but his selection of armor is quite poor, and his attack spells hit with less force than Esuna. Lejes never learns any healing magic.
- Valsu Saizer: An elderly human cleric who has dedicated his life to the cause of good, Valsu wishes to use the runes to bring peace and prosperity to the world. He has excellent healing magic and one powerful Ice spell, but lacks skill in physical combat. While he may be one of the 5 traitor characters, he is easily the weakest among them early on. However, if allowed to obtain the Water rune and Star rune, can become quite formidable later on in the game before facing Garsio.
- Esuna Busy: An elfmagic user, Esuna seems to regard the search for the runes as some sort of fun adventure. She begins the game cocky and headstrong, but becomes more uncertain and less confident as the story progresses. She has extremely high Speed and Magic potency, and can use both kinds of magic, but her attack spells are exclusively Ice-elemental and she is physically very weak. Like LUX, Esuna never turns out to be the 'traitor' apprentice.
Reception[edit]
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The 7th Saga received moderately positive reviews. Nightrunner of GamePro applauded the game's graphics, animation, music, sound effects, and non-linearity of the plot, and stated 'the game's multiple characters and variable plot are innovative in many ways,' but opined that 'the frequent, simplistic combat does not live up to the rest of the game,' and 'the unrelenting combat and convoluted puzzles may drive away all but the most dedicated role-players.' The reviewer added that 'for all its originality in looks, sound, and premise, Saga's gameplay is very reminiscent of [the likes of] Phantasy Star.' Overall, they recommended the game to RPG players who 'don't mind incessant combat'.[9]
Proposed sequel[edit]
Enix planned to market the game Mystic Ark as a sequel to The 7th Saga in North America, under the title 7th Saga II.[18][19] However, the game's localization was never completed, and it was released only in Japan under its original name.
Notes[edit]
- ^Also known as Elnard (Japanese: エルナード, Hepburn: Erunādo) in Japan.
References[edit]
- ^'Super NES Games'(PDF). Nintendo. Archived(PDF) from the original on 2008-09-20. Retrieved 2020-07-18.
- ^Evans, Peter (June 1993). 'Super Express: Live From Hell City - Elnard (Gameplan 21/Enix)'. Super Play. No. 8. Future Publishing. p. 14.
- ^Lundrigan, Jeff (August 1993). 'Features - The 7th Saga'. Game Players. No. 31. Signal Research. pp. 81–83.
- ^'The 7th Saga for Super Nintendo'. GameRankings. CBS Interactive. 2019. Archived from the original on 2019-12-09. Retrieved 2020-07-18.
- ^Smith, Geoffrey Douglas (1998). 'The 7th Saga - Overview'. AllGame. All Media Network. Archived from the original on 2014-11-14. Retrieved 2020-07-18.
- ^Petersen, Sandy (January 1994). 'Eye of the Monitor: Rule the world in The 7th Saga - 'Life is short, live it up' — Nikita Khrushchev'(PDF). Dragon. No. 201. TSR, Inc. pp. 57–62.
- ^Semrad, Ed; Carpenter, Danyon; Manuel, Al; Williams, Ken; Weigand, Mike (December 1993). 'Review Crew - Major Mike's Game Roundup - The 7th Saga'. Electronic Gaming Monthly. No. 53. Sendai Publishing. p. 46.
- ^'NEW GAMES CROSS REVIEW: エルナード'. Famitsu (in Japanese). ASCII Corporation. 1993.
- ^ abNightrunner (October 1993). 'Role-Player's Realm: The Seventh Saga'. GamePro. No. 51. IDG. pp. 28–29.
- ^'Test de The 7th Saga sur SNES par jeuxvideo.com'. Jeuxvideo.com (in French). Webedia. February 17, 2012. Retrieved 2020-07-18.
- ^'Now Playing - The Seventh Saga'. Nintendo Power. No. 52. Nintendo of America. September 1993. p. 102.
- ^'90年11月から'93年6月21日発売までの323本を収録!! Super Famicom All Catalog '93 8月情報号特別付録 - エルナード'. Famimaga (in Japanese). No. 16. Tokuma Shoten. August 1, 1993. p. 32.
- ^MeDioN (September 22, 2008). '7th Saga: La 7ème compagnie'. Legendra (in French). Retrieved 2020-07-18.
- ^Appel, Markus (December 1993). 'Test Super Nintendo - The 7th Saga'. Mega Fun (in German). No. 15. CT Computec Verlag GmbH & Co. KG. p. 104.
- ^'Review - The 7th Saga - Super Nintendo'. Power Unlimited (in Dutch). No. 4. VNU Media. November 1994.
- ^Anton, Michael (December 1993). 'Import Corner - The 7th Saga'. Total! (in German). No. 7. X-Plain-Verlag. p. 72.
- ^Zengerle, Robert (December 1993). 'Rom Check: Siebenschläfer - The Seventh Saga'. Video Games (in German). No. 25. Future-Verlag. p. 92.
- ^'Mystic Arc [sic]'. Electronic Gaming Monthly. Ziff Davis (71): 80. June 1995.
- ^'7th Saga II'. GamePro. IDG (83): 84. August 1995.
External links[edit]
- The 7th Saga at GameFAQs
- The 7th Saga at Giant Bomb
- The 7th Saga at MobyGames
Defeat Romus in 1 turn
Infinite Stat Boosts (Lux)
Pro Action Codes
C0920BF4 Start with 65,524 gold
The 7th Saga Game Genie Codes
C0920B2C Start with 297 goldC0920C01
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C0920BD0 Start with 2000 goldC0920C07
C0920BF4
C0920C01 Start with 62,708 gold
C0E23F32 Human fighter has 50 HP
C0E23F64 Human fighter has 100 HP
C0E23FC8 Human fighter has 200 HP
C0E23FFF
C0E240FF Human Fighter Starts with 65,535 HP
C0E23FFF Human fighter has 255 HP
C0E2411E Human fighter has 30 MP
C0E241FF
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C0E242FF Human Fighter Starts with 65,535 MP
C0E24314 Human fighter has 20 power
C0E243FF Human Fighter starts with 255 Power
C0E244FF Human Fighter starts with 255 guard
C0E245FF Human Fighter starts with 255 magic
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C0E246FF Human Fighter starts with 255 speed
C0E24D69 Human fighter starts with Sword of Anger
C0E24D6C Human fighter starts with Sword of Courage
C0E24D6F Human fighter starts with Sword of Fire
C0E25132 Dwarf has 50 HP
C0E25164 Dwarf has 100 HP
C0E251C8 Dwarf has 200 HP
C0E2531E Dwarf has 30 MP
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C0E25514 Dwarf has 20 power
C0E25814 Dwarf has 20 speed
C0E25F6A Dwarf starts with Sword of Nature
C0E25F6C Dwarf starts with Sword of Courage
C0E25F6F Dwarf starts with Sword of Fire
C0E26332 Elf has 50 HP
C0E26364 Elf has 100 HP
C0E263C8 Elf has 200 HP
C0E2651E Elf has 30 MP
C0E26714 Elf has 20 power
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C0E2718E Elf starts with petrified staff
C0E27191 Elf starts with Staff of Brilliance
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C0E28732 Tetujin has 50 HP
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C0E287FF Tetujin Has 255 HP
C0E2891E Tetujin has 30 MP
C0E28B00 GP max
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C0E29932 Human mage has 50 HP
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C0E299C8 Human mage has 200 HP
C0E29B1E Human mage has 30 MP
C0E29D14 Human mage has 20 power
C0E2A014 Human mage has 20 speed
C0E2A78E Human mage starts with petrified staff
C0E2A78F Human mage starts with Rod of Tide
C0E2AB32 Demon has 50 HP
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C0E2AB64 Demon has 100 HPC0E2ABC8 Demon has 200 HP
C0E2ABFF Demon starts with 255 HP
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C0E2ADFF Demon starts with 255 MP
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C0E2AFFF Demon starts with 255 power
C0E2B214 Demon has 20 speed
C0E2B2FF Demon starts with 255 speed
C0E2B969 Demon starts with Sword of Anger
C0E2B96D Demon starts with Sword of Despair
7th Saga Game Genie Codes
C0E2B96F Demon starts with Sword of Fire | Submitted by PredatorKNOW SOMETHING WE DON'T?
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